Visit us at Publishing Expo, stand A30

YUDU will be showcasing not one, not two, but three new features and products at this years publishing expo; Easi-App, Back Issue Apps & The YUDU Premier Publishing Platform.

Easi-App for Newsstand 

An affordable entry-point app solution for magazine publishers; it’s a quick, simple, cost-effective way of getting magazine titles onto Newsstand. For a full explanation take a look at the Easi-App video.

YUDU Back Issue Apps for Newspapers and Magazines

Publishers can now use in-app categories to create back issue iPad apps that can provide a new revenue stream for magazine and newspaper titles. Find out more here.

Premier Publishing Platform 

YUDU’s Premier Publishing Platform takes the complexity out of publishing to multiple platforms.


1) Upload your assets. 

2)  Use the premier tools to enhance with interactive elements: HTML5 content, video and audio.

3) Host and deliver the finished product into apps or desktop all over the world.

Find out more here.

 

Also don’t miss our CEO Richard Stephenson discussing New Devices, New Audiences: Navigating the Multiplatform World in the Production & Design Theatre at 3:10 on Wed 29th.

See you on Stand A30.

 

The Dizzying Rise of Tablet Computing

A new report from Cisco underlines the staggering pace at which the world is adopting tablets and mobile computing. Some highlights:

  • The number of mobile-connected devices will exceed the world’s population in 2012.
  • Smartphones, laptops and other portable devices will drive about 90 percent of global mobile data traffic by 2016.
  • Last year’s mobile data traffic was eight times the size of the entire global Internet in 2000.
  • By 2016, mobile-connected tablets will generate almost as much traffic as the entire global mobile network does in 2012.

Apple’s last quarterly results illustrate the same trend, with iPad sales going stratospheric:

The iPad 3 is rumoured for release on March 7th and will push tablet sales further; based on estimates from screen suppliers it could hit shipment figures of 65-70 million, a big jump even on the phenomenally successful iPad 2.

As tablets and smartphones become more widespread, they also get used more and for a wider range of purposes. The projected rate of increase of data usage in Cisco’s report is just as precipitous:

If you don’t recognise the term ‘exabyte’, it denotes a billion gigabytes. It took until 2004 for the entire internet to reach a monthly data traffic rate of 1 exabyte.

Windows 8 launches this year and there are good reasons to think it may be a strong competitor to Apple, more than Android devices have so far managed. As the biggest OS in the world is updated with a focus on tablet computing, including bringing Office and other productivity apps to a space that so far has been mainly concerned with content consumption, expect another surge in tablet adoption.

More illustrations of the speed of growth of tablet computing:

As the analysts at TechCrunch put it:

If you’re working on anything in the mobile space and have put off addressing how you’ll meet the needs of the tablet user, you’re already behind. And it goes without saying that if you’re building for the web and haven’t addressed mobile, you’re basically just lost.

And that goes doubly for content providers!


“E-book Standards”- really?

In the jostle for market share in the tablet space Amazon is betting it will sell a great deal of content through the Kindle Fire as, unlike its fierce competitor Apple it does not make money on its hardware sales. The disappointing financial results released by Amazon this week have caused a stir amongst publishers not to mention shareholders. How well content is selling on the Kindle Fire is largely unknown at this point, especially for publications. However, we may be able to deduce something from the technical specs for the new KF8 format. In short, Amazon have developed their own way of displaying illustrated, graphical content on the device, which causes a few headaches amongst publishers.

I am sure that most publishers would agree that the pace of innovation and change is staggering in the digital world. Software companies like us become important knowledge bearers for the publishers we work with. We are frequently relied upon to keep them up to date with the techie stuff. So here goes:

Amazon’s Kindle format 8 (KF8) relies on a completely separate process to create a fixed layout e-book than Apple’s version of fixed layout for titles that are design-led e-books. Both are based on XHTML, but there are important differences in how pages are laid out. With KF8, each page has to be specified as either portrait or landscape by the creator of the book, and one double page spread that you view in a fixed layout e-book on the Kindle Fire is one XHTML file. In iBooks fixed layout e-books, each of the two pages in a double page spread is a separate XHTML file, and individual pages can be rendered in both orientations. There are also various other notable technical limitations in the current version of KF8 for the Fire. You cannot currently play audio or video with KF8 e-books on the Kindle Fire, although you can do this on Kindle e-books within Kindle apps on the iPad and there is no support for read-along e-books. Finally, there is no pinch and zoom on a page. Instead, KF8 has a feature called ‘region magnification’ which allows the text to pop up when tapped to aid reading. There are advantages and disadvantages to each approach, but the feature is a further move away from a single standard.

Kobo like to portray themselves as the nice guys of digital publishing and have helped publishers out by following similar specs to Apple’s fixed layout EPUBs. They also support read-along children’s books and some JavaScript on their VOX platform. However, they do not currently support embedded video within their e-books. So there is some standardization taking place.

The Nook, we think, is a well crafted device that may be heading over here. However, its format is a bit of an enigma as B&N have developed their own tools for creating illustrated content for their devices – in fact, separate sets of tools for their Nook Kids books and for what they call PagePerfect books, used for cookbooks and art books

At YUDU, we are currently working on an easy to understand grid which outlines the major platforms and e-book stores and what functionality they provide. It will be published as a live document to be continually updated as new devices enter the market, etc. More to come on this!

In conclusion, e-book standards are the right aspiration to keep publishing costs down, but in practice, standardization does not seem to fit the strategies of the large technology companies like Apple and Amazon who see setting their own standards as a source of competitive advantage especially as the digital content becomes ever more complex.


Digital textbooks become US government policy?

The Obama administration clearly believes digital is the future of publishing for schools:

Education Secretary Arne Duncan and Federal Communications Commission chairman Julius Genachowski on Wednesday challenged schools and companies to get digital textbooks in students’ hands within five years.

Full story here.

Although naturally the statement didn’t back a particular technology or platform, it comes one week after Apple’s announcement of iBooks Author and their vision for textbook publishing.

One of the biggest challenges to a US-wide roll-out of a digital curriculum is the hardware cost. Apple would be delighted to see every student through the US going to school with an iPad, but the price will make schools look hard at alternatives.

The likely results is that different hardware will be adopted in different areas, forcing publishers to cope with a patchwork of devices and operating systems: iOS and Android, Mac and Windows, desktop, laptop, tablet and phone. It’s looking like the secret to success for digital education publishing will above all else become the ability to deliver content across as many platforms and channels as possible – while still achieving a rich, interactive experience for the user.